FESTALUNEUnlock Your Next Adventure.
Home / Five Players with One Resting Player per Round
TabletopTourney · Fictional worked scenario

Five Players with One Resting Player per Round

This is an invented planning exercise, not a customer event or testimonial.

Background and constraints

A fictional five-player league has two tables. The host needs a clear rest rotation rather than assigning an invented sixth player.

Exact tool inputs

names
Alex
Blair
Casey
Drew
Ellis
format
Round robin
tables
2
groups
1

Actual generated result

names
  • Alex
  • Blair
  • Casey
  • Drew
  • Ellis
format
Round robin
round
1
losses
Alex
0
Blair
0
Casey
0
Drew
0
Ellis
0
history
  • round
    1
    a
    Blair
    b
    Ellis
    sa
    1
    sb
    0
    table
    1
    wave
    1
    winner
    Blair
  • round
    1
    a
    Casey
    b
    Drew
    sa
    1
    sb
    0
    table
    2
    wave
    1
    winner
    Casey
  • round
    2
    a
    Alex
    b
    Ellis
    sa
    1
    sb
    0
    table
    1
    wave
    2
    winner
    Alex
  • round
    2
    a
    Blair
    b
    Casey
    sa
    1
    sb
    0
    table
    2
    wave
    2
    winner
    Blair
  • round
    3
    a
    Alex
    b
    Drew
    sa
    1
    sb
    0
    table
    1
    wave
    3
    winner
    Alex
  • round
    3
    a
    Ellis
    b
    Casey
    sa
    1
    sb
    0
    table
    2
    wave
    3
    winner
    Ellis
  • round
    4
    a
    Alex
    b
    Casey
    sa
    1
    sb
    0
    table
    1
    wave
    4
    winner
    Alex
  • round
    4
    a
    Drew
    b
    Blair
    sa
    1
    sb
    0
    table
    2
    wave
    4
    winner
    Drew
  • round
    5
    a
    Alex
    b
    Blair
    sa
    1
    sb
    0
    table
    1
    wave
    5
    winner
    Alex
  • round
    5
    a
    Drew
    b
    Ellis
    sa
    1
    sb
    0
    table
    2
    wave
    5
    winner
    Drew
matches
  • round
    1
    a
    Blair
    b
    Ellis
    sa
    1
    sb
    0
    table
    1
    wave
    1
  • round
    1
    a
    Casey
    b
    Drew
    sa
    1
    sb
    0
    table
    2
    wave
    1
  • round
    2
    a
    Alex
    b
    Ellis
    sa
    1
    sb
    0
    table
    1
    wave
    2
  • round
    2
    a
    Blair
    b
    Casey
    sa
    1
    sb
    0
    table
    2
    wave
    2
  • round
    3
    a
    Alex
    b
    Drew
    sa
    1
    sb
    0
    table
    1
    wave
    3
  • round
    3
    a
    Ellis
    b
    Casey
    sa
    1
    sb
    0
    table
    2
    wave
    3
  • round
    4
    a
    Alex
    b
    Casey
    sa
    1
    sb
    0
    table
    1
    wave
    4
  • round
    4
    a
    Drew
    b
    Blair
    sa
    1
    sb
    0
    table
    2
    wave
    4
  • round
    5
    a
    Alex
    b
    Blair
    sa
    1
    sb
    0
    table
    1
    wave
    5
  • round
    5
    a
    Drew
    b
    Ellis
    sa
    1
    sb
    0
    table
    2
    wave
    5
champion
null
standings
  • name
    Alex
    points
    12
    played
    4
    for
    4
    against
    0
    rank
    1
  • name
    Blair
    points
    6
    played
    4
    for
    2
    against
    2
    rank
    2
  • name
    Drew
    points
    6
    played
    4
    for
    2
    against
    2
    rank
    2
  • name
    Casey
    points
    3
    played
    4
    for
    1
    against
    3
    rank
    4
  • name
    Ellis
    points
    3
    played
    4
    for
    1
    against
    3
    rank
    4
tables
2
waves
5

Planning process

The organizer generates five rounds with two matches each. One player rests in each round, and each real player completes four matches. The worked scores are 1–0 for first-listed players and all ten results are retained.

Result explanation

Five times four divided by two gives ten matches. Two tables allow five playing waves, with one rest slot each round. Resting is neither a loss nor a scored win.

Alternative

Use a casual activity table during rest periods, while keeping it outside the competitive standings.

Execution notes

Do not require a resting player to judge or teach without agreement. Include setup, transitions and score checks in the host schedule.

Continue planning

Open TabletopTourney

How to Create Fair Tournament Rules and Scoring

Seeing the One-Table Bottleneck for Six Players

FAQ

Are these real event records?

No. All people, dates, constraints and planning amounts in this scenario are fictional inputs supplied to demonstrate a workflow.

How can I try this plan?

Open the linked tool, enter the exact inputs above, review the result and save it locally. Export a backup if you want a separate copy.